Consulting
If you need help with your game, you've come to the right place!
Stuck on your Unity game? Let's get you unstuck.
You've been fighting the same bug, system, or "how do I even architect this?" question for days. I've spent 10+ years shipping Unity games across mobile, desktop, web, and multiplayer - and I solve problems like yours on YouTube every week. Bring me the thing that's blocking you.
This is for you if…
You're solo - with no one to ask
You're a solo dev or small team, and there's no senior engineer down the hall to unblock you.
A bug has eaten your week
You've lost days to a crash, a performance cliff, or an AI/gameplay system that just won't behave.
The code scares you now
It works - but it's a tangle, and you're afraid to touch anything in case the whole thing falls over.
You know what - not how
You can see the game you want to build. You just need someone who's built it before to show you the path.
Weeks of dread, gone in one session
One developer had a defect they'd been chasing for weeks - a high-risk bug threatening their whole project. In under an hour together, we found it and fixed it. That's the goal every time: the fastest path from blocked to building again.
What I can help with
Bring me the problem in front of you. Most engagements are one focused session; some grow into a short project.
A bug you can't crack
From general nuisance to game-breaking - I can help get it sorted.
"How should I build this?"
Architecture and project structure that won't collapse under you as you scale the game.
Gameplay, AI, UI & systems code
Hands-on Unity C# - written with you or for you. If it needs code, I can probably do it. No AI slop.
A second opinion
Strategy and a clear approach before you commit weeks to the wrong path.
I'm a gameplay & systems engineer - not an art team
I go deep on code, architecture, AI, and shaders. For 3D modeling, animation, rigging, and textures, I'll happily point you toward people who specialize - so every part of your game gets the right kind of help.
From stuck to solved in three steps
Tell me what you're stuck on
A few sentences in the form below. The more specific, the better - paste the error, describe the system, tell me what you've tried.
We hop on a quick call
So I understand your project and what's really blocking you. From there I'll scope the work and give you a quote - no obligation.
We solve it
A focused working session, or a short engagement. You leave unblocked - with code and understanding you keep.
A decade of shipped Unity projects
Full source for these lives on GitHub, and most are playable on itch.io - built as real, complete projects, not toy snippets.
Dino Attack
Llama Survival
Hide & Seek
Chicken Defense
MinigolfLet's fix the thing that's slowing you down
Tell me what you're building and what's in your way. I'll get back to you personally, usually within a day.
- A real reply from me, not a sales funnel
- We scope it on a call before any quote
- You keep every line of code we write